I’ve only ever tasted a s’more once in my life. And honestly, I don’t remember if I wanted “some more” or not. But what did take root in my mind was the color palette birthed from the squishy treat. Even though the version we’ll create is totally inedible, the rich, dark brown beneath a random blob of white sandwiched between two skinny layers of a caramel color makes it a fun project to take on.
For this project you’ll need:
Modeling Dough (dark brown, light brown, and white).
Spreader or a plastic library card if you don’t have one.
Roller, a big magic marker or wooden peg for rolling.
Non-toxic sealer. (optional).
- Roll your dark brown dough into a ball. Use your library card to press it into a flat disc about as thick as a smartphone (without the case).
- Cut the edges of your disc to make it into (about) a 3-inch square.
- Use your card to make the impression of a plus sign on top.
- Use your card again to make straight-line imprints along the edges of each of the four sides. Set it aside.
- Roll your tan dough into a ball and flatten it into a disc that is about half the thickness of the dark brown disc.
- Repeat steps 2 and 3.
- Use your toothpick to poke four little holes in each section of the plus impression to make it resemble a real graham cracker. Set it aside.
- Repeat steps 5-7.
- Roll a chunk of white dough into a ball and squish it down to about two or three times the thickness of your chocolate square. Try to make it as imperfect as a melting marshmallow.
- Build your s’more. Put one tan cracker on the bottom, then your chocolate square, then your marshmallow on top of that, and finally, add the top cracker with a plus sign and the holes.
There you have it!